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41. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
12,000 aur for a monocle? at 3,500 aur per plex thats 3.43 plex, 375Mil per plex = 1.285 Billion total... are you out of your mind CCP? seriously, this is insulting.
- by i hatechosingnames - at 2011.06.22 07:45:00
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42. EVE Online: Incarna deployment information - in EVE Information Portal [original thread]
will this awesome "feature" with the skirts be fixed?
- by i hatechosingnames - at 2011.06.21 14:24:00
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43. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Originally by: Sarina Berghil Originally by: Kronus Heilgar You are charging people who work for free to make your game better you asshats Needs quoting for clarity so even CCP gets it.
- by i hatechosingnames - at 2011.06.15 18:14:00
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44. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
CCP, please concentrate on making a better game instead of more ways to milk money out of subscribers / people helping the game! PS FIX THE LAG - STOP WITH THE BARBIES IN SPACE ****!
- by i hatechosingnames - at 2011.06.15 17:47:00
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45. Incursion MOM Agreement - in Missions & Complexes [original thread]
Originally by: Goose99 Orphange is also on interception duty. hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
- by i hatechosingnames - at 2011.06.09 04:02:00
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46. Incursion MOM Agreement - in Missions & Complexes [original thread]
Originally by: Goose99 So that's what it's all about. You got kicked, boohoo, Goon drama. Lulz. lulz they have no highsec incursions to run...
- by i hatechosingnames - at 2011.06.08 17:14:00
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47. Incursion MOM Agreement - in Missions & Complexes [original thread]
Originally by: HardinSalvor And now for the required comment... u mad bro? mad would be a self important incursion FC deciding to kick someone from their public chat whom put forward constructive criticism... the same someone who h...
- by i hatechosingnames - at 2011.06.08 09:58:00
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48. Are incursions broken? - in Missions & Complexes [original thread]
Originally by: Liaya Originally by: i hatechosingnames news flash... another incursion has been ended, we don't care by whom. highsec carebears can no longer farm it. we don't care if you got more damage... you had a fleet 3 tim...
- by i hatechosingnames - at 2011.06.07 17:55:00
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49. Are incursions broken? - in Missions & Complexes [original thread]
news flash... another incursion has been ended, we don't care by whom. highsec carebears can no longer farm it. we don't care if you got more damage... you had a fleet 3 times our size and got no payout either.
- by i hatechosingnames - at 2011.06.07 17:45:00
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50. Are incursions broken? - in Missions & Complexes [original thread]
it was really funny watching the pubbies zerg the MS... was a good warm up for the lowsec incursion we killed straight after, where guess what? we "won" the MS fight cos the highsec carebears are too scared of lowsec.
- by i hatechosingnames - at 2011.06.07 12:50:00
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51. Are incursions broken? - in Missions & Complexes [original thread]
Originally by: Constant Mown Originally by: i hatechosingnames i see there is a new highsec incursion up... right next door to the lowsec... you jump from 1 incursion straight into the next... this will end well. No, it didn't....
- by i hatechosingnames - at 2011.06.07 10:46:00
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52. Are incursions broken? - in Missions & Complexes [original thread]
i see there is a new highsec incursion up... right next door to the lowsec... you jump from 1 incursion straight into the next... this will end well.
- by i hatechosingnames - at 2011.06.06 17:54:00
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53. CONCORD and Incursions - in Player Features and Ideas Discussion [original thread]
i concur... having concord warp into a highsec incursion site to Concordoken some scrub then sit around going while everyone else fights the Sansha just isn't right. at least make highsec incursion space act like lowsec... no concord but sec st...
- by i hatechosingnames - at 2011.06.04 14:17:00
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54. Gallente / Blasters buff - in Player Features and Ideas Discussion [original thread]
Originally by: Swynet Originally by: thingy wotsit Gallente have a very hard time using their blasters to there full potential as getting in range usually means you take a load of damage getting to your target and have little in th...
- by i hatechosingnames - at 2011.06.04 14:03:00
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55. CONCORD and Incursions - in Player Features and Ideas Discussion [original thread]
i vote that if there is an incursion Sansha forces expel CONCORD until the capsulars destroy the Sansha mothership. if the sansha mothership is not destroyed within 2 days of spawning, sansha invades 1 adjacent constellation...
- by i hatechosingnames - at 2011.06.02 15:01:00
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56. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
please please please don't make this game like hat fortress 2. concentrate on improving the game to attract new customers instead of trying to milk existing subscribers with microtransaction gimmicks.
- by i hatechosingnames - at 2011.05.27 17:35:00
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57. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
CCP doesn't make mistakes... we aren't making our sandcastles to CCP's liking so they are changing the rules as it is their sandbox.
- by i hatechosingnames - at 2011.05.23 17:03:00
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58. EVE Online: Incursion 1.5 to de deployed on Tuesday, May 17 - in EVE Information Portal [original thread]
so you are making lvl 4 missions in highsec more rewarding whilst making it a lot easier for people to find you in the 1 sanctum per region in 0.0 do you want people out in 0.0 or all in highsec? oh wait i get it... you want people to fund their...
- by i hatechosingnames - at 2011.05.16 15:41:00
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59. New Dev Blog: CSM6 Elections - The Results! - in EVE Information Portal [original thread]
Originally by: The Pigeon beep boop ... I am a cheating robot that voted for The Mittani... beep bop boop goddam robots... congrats to the CSM candidates... save our sanctums :D
- by i hatechosingnames - at 2011.03.27 08:39:00
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60. Sanctum Spawn Time increased - in Player Features and Ideas Discussion [original thread]
bring back the sanctums :( warping to sanctums as soon as one appears on scan to find 4 other alliance members landing on grid is not fun...
- by i hatechosingnames - at 2011.02.24 20:52:00
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